AI Insights · Timothy · April 2025
Top Cat Games Performance on Unified Platform in Sweden Q1 2025
Discover how the top 5 cat games performed on a unified platform in Sweden during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the Swedish market saw interesting trends among the top cat games on a unified platform, combining both iOS and Android data. Here's a closer look at the performance of these popular apps.
I Am Cat from Estoty showed significant growth in weekly revenue, starting from a modest $3 at launch in mid-February to an impressive $286K by mid-March. The app also experienced a surge in downloads, peaking at 15K in the week of March 10. Active user numbers followed a similar pattern, reaching a high of 17.9K in mid-March before settling at 12.6K by the end of the quarter.
My Talking Tom 2, published by Outfit7 Limited, maintained a steady stream of revenue around $50 to $97 weekly. Downloads had a slight downward trend, with numbers starting at 3.2K and dropping to 1.2K by the quarter's end. Active users decreased gradually from 23.5K to 18.9K.
My Talking Angela 2 also by Outfit7 Limited, saw weekly revenue fluctuate between $139 and $315. Downloads showed a decrease from 3.6K at the start of the quarter to 1.1K at the end. Active users remained relatively stable, starting at 32.3K and ending at 24.3K.
Cat Chaos: Prankster from Mirai Games had minimal revenue impact, with downloads declining from 5.1K to just over 200 by the end of March. Active users also saw a decline from 3.6K to 351.
Lastly, My Talking Tom Friends showed stable revenue, peaking at $163 in late March. Downloads started at 1.8K and decreased to 737 by the end of the quarter. Active users slightly decreased from 13.8K to 10.2K.
These insights from Sensor Tower highlight the dynamic nature of the cat games market in Sweden. For more detailed analytics and insights, visit Sensor Tower's platform.